When adopting scrum,
one of the more subtly difficult issues that can arise, derives from
the varying expectations generated by the word agile.
Customers who are used to long lead times and cumbersome procedures
are delighted at the prospect of 'going agile' – they will get to
call the shots and there will be no penalty for change. This
lightweight interpretation of agile, inspired by a craving for
flexibility, can cause problems when customers decide mid-sprint that
they need something new, tomorrow.
When faced with the
situation outlined above, the scrum master will of course state that
the customer needs to talk to the PO and that, in all likelihood,
(some portion of) the new functionality will be delivered no earlier
than at the end of the next sprint (which could be up to 4 weeks
hence!). The customer's response will often range from disappointment
to disillusion; what's so agile about that?
Or, what to do as
freshly minted scrum master when the sprint ends and the last story
or two (!) on the sprint backlog are not done?
The freshly minted PO, who is also still learning, and his customer
base are pushing hard for an extension to the sprint – surely
adding a day or two to the sprint is better than delaying delivery of
the story in question for (at least) another whole sprint; where is
the agility in (such) strict time-boxing?
Management
might also react negatively when it transpires that agility does not
involve people hopping nimbly from one team to the other as the
(perceived) need arises. How to ensure efficient use of resources;
what's so agile about all this rigidity?
So,
how should a scrum master explain to his or her environment that a
measure of intransigence is in fact conducive to flexibility?
They
might point out that four weeks is still significantly shorter than
12 or 26 weeks but I wouldn't recommend it.
They
could delve into the theory of complex adaptive systems and explain
how scrum is an astutely chosen set of boundaries
(constraints; time-boxes, rules etc) imposed on the behaviour of a
complex adaptive system (team) catalysed by the probe of certain
types of information (user stories, feedback).
Or
they could point out that scrum's basic measure of progress and unit
of prediction, velocity, requires fixed sprint length and fixed team
composition to have any meaning.
Otherwise
they might pontificate on the magic of cadence and appeal to their
listeners' sense of (universal) rhythm. Or they could point out that
if the team does not have to constantly busy itself with a fluid
agenda that they can concentrate on what really matters; delivering
working software that the customer actually wants with astonishing
regularity.
For
the PO, whose time is also usually at a premium, stable sprint
configuration means that he or she knows months in advance what
possible delivery dates are, but also when they need to be in the
office as planning meetings, grooming sessions and reviews take place
in the same locale, at the same time & for the same duration and
on the same day of the week, sprint in, sprint out.
If all else fails, a
story might help; it is often said that Einstein's wardrobe was
filled with identical suits because he felt that (mental) energy
expended on deciding what to wear was energy wasted. As with much of
the myth of Einstein it is difficult to establish the veracity of
this anecdote but recent
research indicates that decision fatigue is indeed a force to be
reckoned with. Developers, scrum masters, POs, line managers and
customers will surely all agree that a team's (decision) energy
quotient is far better spent on coding questions than on
deliberations as to the best time for this week's grooming session.
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